• Register
0 votes
2.8k views

Problem :

How can i fix the following error

build completed with a result of 'failed' unityengine.guiutility:processevent(int32, intptr)

6 5 3
6,930 points

Please log in or register to answer this question.

1 Answer

0 votes

Solution :

I had the same error when I tried to build an app. I was probably using unity 2017.2.1f1. And I resolved the issue by changing the tools in the sdk folder with the tools_r25.2.5 - To do that i simply download this file online here - https://androidsdkoffline.blogspot.in/p/android-sdk-tools.html

At first just rename the tools folder already present in sdk root folder with toolsXYZ and then Unziped tools_r25.2.5 and after that copied its tools into the sdk root folder.

Still, my error was present then I thought my jdk version is not correct. So downloaded the correct jdk1.8 from here - http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html

Downloaded java kit 8u161 and then in Edit->Preferences ->External Tools Set these jdk1.8 path and sdk paths.

It worked for me after that and I built my first app using Unity 3d 

I hope it works for you too.

9 7 4
38,600 points

Related questions

0 votes
1 answer 20 views
20 views
Problem: what is wronge with this ? how can i fix it ? build completed with a result of 'failed' unityengine.guiutility:processevent(int32, intptr).
asked Mar 6 Wafa Abu Yousef 6.1k points
0 votes
1 answer 2 views
2 views
Problem: Do you have any suggestions about how I can solve this problem?
asked 2 days ago zayed1 35.6k points
0 votes
1 answer 1 view
1 view
problem: how could i solve this windows 8.1 secureboot isn't configured correctly build 9600
asked 5 days ago ashik 12.9k points
0 votes
1 answer 1.2K views
1.2K views
Problem : I am following the Building Unity game for the Android device for a testing purpose I have followed all the instruction but I am facing below error in the end. My Error: UnityEditor.BuildPlayerWindow+BuildMethodException: Build failed with errors. ... 0x00050] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:83 UnityEditor.HostView:OnGUI() How to fix above error?
asked Jan 21, 2020 jwilliam 3.9k points
0 votes
1 answer 12 views
12 views
Problem: Recently I Installed Windows 8.1 Single Language X64 Version. But Windows shows your product is not active. How can i fix this issue.
asked Mar 6 Shovo210 13.8k points
1 vote
1 answer 4 views
4 views
Problem: Need help with the momory allocation. Memory.c - isbadreadptr(intptr size).
asked Mar 25 PkGuy 13.1k points
0 votes
1 answer 680 views
680 views
Problem : Recently I have updated to Android Studio 3.1. But my project is not running anymore. I have searched for the solution all over the internet with zero positive results. Below is the error that I get in my Logcat: “Java.lang.noclassdeffounderror: ... sdk:4.+'     implementation 'com.parse:parsefacebookutils-v4-android:1.10.3@aar'     implementation 'com.commit451:PhotoView:1.2.4' }
asked Jan 30, 2020 jwilliam 3.9k points
0 votes
1 answer 2 views
2 views
Problem: I am running unity 5.3.4p4 version. But I get an error like Request error (error): UnityEditor.AsyncHTTPClient:Done(State, Int32) for couple of days while I open unity .
asked 2 days ago ummesalma 25.2k points
0 votes
1 answer 1.3K views
1.3K views
Problem : I am beginner to unity. Currently I have unity 5.3.4p4 version .But recently it started giving me below error “Request error (error): unityeditor.asynchttpclient:done(state, int32)” From past two to three days while I try to open unity. I want to fix above error. Can somebody help me in fixing this error?
asked Mar 6, 2020 mphil 2.3k points
0 votes
1 answer 2 views
2 views
problem: please solve this error of secureboot isn't configured correctly 8.1 build 9600
asked 5 days ago ashik 12.9k points